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      Patches: Pad & Effects (digital)
This page has been designed for the quest to find the 'Ultimate Patch'. If you have a particular patch/performance setup you believe has some unique or special attributes, or is just plain good, please send the patch in either Sysex or Midi type to me, along with a short description, and requirements. (ie. Must have techno board)

The contents of this page have been uploaded, and are free for distribution as long as they are not sold. Please also feel free to download multiple patches, and compile into your own patch bank. If you do this though, I would encourage you to upload to this page so others may use your patches.

  
   Filename   
Requirements
      Size    Description   
  Star_Saber_1.0.zip  
none
      2k   A fun patch that synthesizes the sound of a Lightsaber from George Lucas's original Star Wars motion picture. By Nathan Sheldon (mp3 available at: http://www.nathansheldon.com/xp-80/patches.html)  
   frstfire.zip   
none
      2k    `Forest Fire' by Nathan Sheldon Sounds like a forest on fire.   
   amblance.zip   
none
      2k    `Ambulance' by Nathan Sheldon. Ambulance siron noise as heard in the US.   
   rlcptr11.zip   
none
      2k    `Real Copter V 1.1' by Nathan Sheldon. Update to first patch. Improved quite a bit.   
   glasbrak.zip   
none
      2k    `Glass Break' by Nathan Sheldon. Simulates a small thin piece of glass breaking.   
   padwrmth.zip   
none
        2k    `Pad Warmth' by Nathan Sheldon. A more simple tonal patch.   
   helicop.zip   
none
        2k    `Helicoptor' by Nathan Sheldon. Simulates a helicoptor much better than the GM version.   
   hrtbeat.zip   
none
      2k    `Heart Beat' by Nathan Sheldon Simulates a heart beating.   
   oceanwav.syx   
none
        1k    Self Explanitory.   
   rainyday.syx   
none
        1k    Self Explanitory.   
   thunder.syx   
none
        1k    Very Heavy Rumble. By Bas Vogelaar.   
   arrivals.syx   
none
        1k    "Don't miss your plane??. By Bas Vogelaar.   
   pfmglis.syx   
World Expansion
      1k    "Sound in intro of PFM Drum & Bass Tune. By Chris 'Selsyn Productions'.   
   rainstm1.zip   
none
      5k    Thunder & Rain Sound. By Nathan Sheldon.   
   rainwind.zip   
none
      5k    Thunder & Rain & Wind sound. By Nathan Sheldon.   
   crazystf.zip   
none
      2k    A few different sound effects. See txt file. By Kevin Canterbury.   
   svenseas.zip   
none
      2k    Dreamy Soft Pad. By TAURUS 3.   
   vintage.zip   
none
      3k    Rich and Punchy analog stylepad. By TAURUS 3.   
   whalesng.zip   
none
      1k    Simulated Super JV whale song patch. By TAURUS 3.   
   crstldrm.zip   
none
      2k    Dreamy 5th-tuned bell pad. By TAURUS 3.   
   aftertht.zip   
none
      1k    Gentle plucked string patch with choir undertones. By TAURUS 3.   
   lushstrg.zip   
none
      1k    'Lush Strings'. Massive New-Age-type string pad. By TAURUS 3.   
   anewage.zip   
none
      1k    Beautiful finter-swept Choir pad. By TAURUS 3.   
   1984.zip   
none
      1k    'Planetarium' - Swirly, analog style pad using boosters. Also contains '1984' - Warm, rich, dynamic synth pad using boosters. By TAURUS 3.   
   p-huber.zip   
none
      4k    'Looped_Pad2b' - Example of using wave 'INT-B:172 loop2. Also contains 'Want2LFO' - A pad using 2 LFO's. Also included is 'Forbidden'. Inspired by a film called 'Forbidden Planet'. Lastly 'HirntodII' Translated: Braindead2. Try this one out for yourself! All By Peter Hubber.   
   crazynut.syx   
none
      1k    Resembles cards quickly passing. At high velocities (90) the drivers 'honk' their horns. More fun than useful. By Nathan Sheldon.   
   rainfrst.mid   
none
        1k    Taken from the 2080's E bank, this patch represents the noises you may here in a Rainforest at dusk/dawn. Quite well done!   
   thedrain.zip    
none
      11k    None given. By DJ Novel.   
   dtone11.zip    
none
      4k    Simple little patch that simulates (fairly accurately) a US phone dial tone. By Nathan Sheldon  

      Patches for the competition
Paul Spaeth is currently conducting a competition using this site. Patches with the 'stand icon' (), shown next to the requirements column, will compete in this competition. For an overview of all the patches which will compete in this competition check out Competition patches.